SIGGRAPH 2016宣布发布3DS MAX版本的阿诺德插件
Launching at SIGGRAPH 2016, Arnold for 3ds Max (or MAXtoA) provides a bridge to the Arnold renderer from within the standard 3ds Max interface.
主要功能:
- Integration with 3ds Max shapes, cameras, lights and shaders.
- Image Based Lighting support, including a state of the art physical sky.
- 3ds Max ActiveShade interactive rendering allows parameter changes to be rapidly previewed without interrupting your work.
- Support for AOVs & Deep EXR files.
- Defer the creation of geometry at render time with the Procedural placeholder nodes.
- Texturable Mesh lights.
- 3rd Party Arnold shader support.
- MAXtoA Cloud Rendering for stills and animations. Users can join the optional Autodesk ‘Render Pilot’ program, which now supports MAXtoA.
安装步骤:
- 安装对应版本插件,拷贝ai.dll到C:\ProgramData\Autodesk\ApplicationPlugins\MAXtoA_2025\bin文件夹里面,替换即可
说明:
- V5.7.4.0和V5.7.7.1版本支持3ds Max 2023/2024/2025
- V5.8.1版本支持3ds Max 2024/2025/2026
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